Humanity Centric Design



Increases global curiosity, creativity, and agency

Addresses modern inequity, looking to distribute for the least fortunate first
Increases individual power - too much concentration or oppression is unstable

Understands both the individual user needs in conversation with the needs of society at large, and never compromising on safeguarding the health of the latter in service of short term exploitation.

Focuses on products usable and accessible by a large swath of humanity, something many many people could benefit from.

Increases the set of human experiences + knowledge
We want to feel and know more. An opposite dystopia is one ruled by an oppressive government that also restricts knowledge and free information.

Make the short term trade off for the long term outcomes, toward long term human flourishing.
We still understand, appreciate, and respect the act of meeting of consumers where they are and what the market can withstand
In some ways, this will mean we will be playing with one hand tied behind our back. But we believe that the good guys win in the end. We are only okay being on that side of history, and this is another reason we only work with exceptional people.
Pragmatism wins. But pragmatism on the 1000 year timeline, not 1 year. Sometimes we must play the game if utopia demands it.

Increases the odds of human survival + flourishing 2000 years from now

Increases connection, community, and belonging

Increases the spirits that make us human